JustinJinYC 发表于 2020-4-15 09:56:33

Prepar3D v5 更新内容及系统要求

本帖最后由 JustinJinYC 于 2020-4-17 08:40 编辑

原文自官网,翻译是我拿到百度翻译去的,可能不准,所以我把英语和自动翻译的中文都贴出来,大家可以看一看英文原文:
NEW FEATURES
[*]Enhanced performance and graphical capabilities enabled by the new Microsoft DirectX 12 rendering engine.
[*]Realistic sky, clouds, and atmosphere with Simul trueSKY integration.
[*]Dynamic ocean with NVIDIA WaveWorks 2.0.
[*]Added sloped runway support including AI takeoff and landing capabilities.
[*]Updated time zones to match real-world boundaries.
[*]Added 8.33 kHz spacing support.
[*]Users can now switch vehicles while in multiplayer if enabled by the host.
[*]Updated multiplayer UI to streamline multiplayer setup and lobby interactions.
[*]Multiplayer host and clients can now choose any starting location.
[*]Multiplayer lobby is now available in session.
[*]The map screen is now available during flight.
[*]Added TACAN course selection and tracking support.
[*]Compiler and SDK updated to Visual Studio 2019 and .NET 4.8.
[*]Updated default mouse and joystick camera controls.
[*]Updated default controller layout.
[*]Added controllable flashlight to virtual cockpit views.
[*]Updated user interface design.
[*]Added brown-out and white-out effect support for helicopters.
[*]Updated over 24,000 airports with new data across the entire globe.
[*]Updated global terrain, elevation, water/shoreline data, and traffic routes.
[*]GPS data can now be broadcast to a specific IP address.
[*]Ground contact reaction is now done per contact point.
[*]Added prompt to warn if GPU memory has run out with option to revert graphics settings.
[*]Weather themes can now be customized in the weather UI.
[*]Added surface perturbations to 2D water.
[*]Added support for the Varjo XR-1 mixed reality (MR) headset.
[*]Added SIDS and STARS visualization support for gauges.
[*]New and updated default content:

[*]Updated Randolph AFB (KRND) developed by Orbx.
[*]Added the Lockheed Martin Civilian Utility Aircraft Single Engine (CUASE) aircraft.
[*]Added the Lockheed Martin Turboprop Trainer (TTA) aircraft.
[*]Added F-35B and F-35C variants with PBR textures developed by IndiaFoxtEcho.
[*]Updated F-35A model with PBR textures developed by IndiaFoxtEcho.
[*]Updated F-22 model developed by IRIS Simulations.
[*]Updated C-130 to support 8.33 kHz spacing.
[*]Updated runway surface textures to 4k PBR textures.
[*]Updated various airport and land class textures.
[*]Updated various road, railroad, stream, shoreline, and wake textures.
[*]Fixed mismatched building textures.
[*]Added several additional SpeedTree tree types and seasonal variants.
[*]Added a sample race scenario showcasing racing scenario capabilities.
[*]Added additional road traffic models.
[*]Fixed incorrect light mappings in Maule aircraft.
[*]Updated Deep Sea Submarine model.
[*]Updated several models to reduce flickering issues at large distances.
[*]Updated taxiway signs to use PBR textures.
[*]Improved jetway models and textures.
[*]Fixed several parts in F-16A model that were missing PBR textures.
[*]Added a multitude of new landmark buildings spanning the globe.
[*]Sloped various airports across the globe.
[*]Added multiple wildlife models.
[*]Updated ATC tower interior.
[*]Updated various effect values.



FIXES AND IMPROVEMENTS
[*]Improved VR performance.
[*]Adjusted autogenerated building height.
[*]Improved vehicle list caching speeding up vehicle selection and multiplayer loading.
[*]Added keyboard shortcuts for opening settings UI screens.
[*]Control bindings can now be searched by key name in the Controls UI.
[*]Added on/off/set key events for several light controls that previously only had toggle commands.
[*]Fixed issue where GPS ILS markers would be misaligned in some cases.
[*]A default scenario name is now generated when opening the Save Scenario screen.
[*]Scenery Library items can now be dragged to different locations.
[*]Vehicles can now be grouped by category in the Vehicle Select screen.
[*]Fixed various issues in the Pilot Records UI including page flips, distorted images, and only displaying .bmp screenshots.
[*]Launching SimDirector is now available from the Startup screen.
[*]Fixed issue where a corrupted exe.xml file would prevent other add-on .exe files from opening.
[*]Fixed UI sizing issues seen on lower resolution displays.
[*]Sound is now enabled by default in slew mode. This can be disabled in the Sound Settings UI.
[*]Added additional helicopter autopilot tuning capabilities.
[*]AI entities now smoothly transition to level flight after finishing playing back a recording.
[*]Infogen text now displays when voice comms are active.
[*]Fixed environmental forces for turboprops.
[*]Changed the default control mode to DirectInput.
[*]Updated airport light visibility.
[*]Fixed issue where cancelling out of the Failures screen would revert values back to 0.
[*]Opening the Failures screen no longer pauses the simulation.
[*]The Time Preview and Time and Season screens are now combined.
[*]Fixed issue where the Startup Screen would incorrectly prompt to convert structured scenarios in some cases.
[*]Fixed visible border lines in the water between the US and Mexico.
[*]Fixed height of the Oriental Pearl Tower.
[*]Fixed issue causing longer bridges to intersect water in some cases.
[*]Fixed issue causing bridge segments to clip into each other in some cases.
[*]Fixed cases where hangar buildings were too large in some cases.
[*]Updated boat terminals to prevent large boats from docking too close to shorelines.
[*]Fixed various issues with weather settings not applying as expected over multiple weather stations.
[*]Fixed issue where certain weather units would not convert to the correct types with the hybrid metric/imperial setting enabled.
[*]Improved weather interpolation between weather stations.
[*]Navigation visuals are now available in SimDirector.
[*]Added unit conversion drop-downs to additional data types in SimDirector.
[*]Fixed text alignment issues with long object names in SimDirector preview windows.
[*]Added NoAutogenSuppression and NoCrash flags to scenery objects created in SimDirector.
[*]Fixed SimDirector button state sync issue with Kneeboard, Time Preview, and Navigation Visuals buttons.
[*]Fixed issue with elapsed scenario time not resetting properly when switching modes in SimDirector.
[*]Fixed issue where the SimDirector Attachments screen would not update correctly in some cases.
[*]Updated vehicle UI to group by make and model by default and updated column headers.
[*]Improved lens flare logic.
[*]Reduced instances of freeway traffic disappearing along road segments.
[*]Improved bridge and overpass handling for freeway traffic.
[*]Improved HDR effect.
[*]Fixed issue causing PBR materials to completely black out in dark conditions.
[*]Added additional advanced Varjo headset options.
[*]Platform height is now correctly handled when changing locations.
[*]Improved altitude transitions between large airports and surrounding terrain.
[*]Fixed issue where fog could be applied to panel textures.
[*]Fixed issue where cloud altitude would be incorrect after changing locations.
FIXES AND IMPROVEMENTS (PROFESSIONAL PLUS ONLY)
[*]Fixed issue preventing weapon damage from applying when played back from a recording in some cases.
[*]Additional camera interface updates for CIGI.
[*]Added additional configuration options, descriptions, and validation checks to several AI behaviors in SimDirector.
[*]Fixed issue with entities assigned to the Combat Air Patrol behavior losing altitude.
[*]The elapsed scenario time now displays in SimOperator.
[*]Navigation visuals are now available in SimOperator.
[*]Added the measure tool to SimOperator.
[*]Fixed issue causing incorrect CombatAirPatrol altitude handling.
翻译:

新功能
新的Microsoft DirectX 12呈现引擎增强了性能和图形功能。
具有Simul trueSKY集成的真实天空、云和大气。
动态海洋与NVIDIA WaveWorks 2.0。
增加倾斜跑道支持,包括人工智能起飞和着陆能力。
更新时区以匹配现实世界的边界。
增加了8.33 kHz间距支持。
如果主机启用,用户现在可以在多人游戏中切换车辆。
更新多人界面,以简化多人设置和大厅互动。
多人主机和客户端现在可以选择任何开始位置。
多人大厅现在在会话中可用。
地图屏幕现在在飞行中可用。
增加了塔康选课和跟踪支持。
编译器和SDK已更新到Visual Studio 2019和.NET 4.8。
更新了默认的鼠标和操纵杆相机控件。
已更新默认控制器布局。
在虚拟驾驶舱视图中添加了可控手电筒。
更新的用户界面设计。
增加了对直升机的棕色和白色效果支持。
更新了全球24000多个机场的新数据。
更新的全球地形、海拔、水/海岸线数据和交通路线。
GPS数据现在可以广播到特定的IP地址。
地面接触反作用力现在在每个接触点进行。
添加了当GPU内存耗尽时发出警告的提示,并提供了还原图形设置的选项。
天气主题现在可以在天气用户界面中自定义。
向二维水添加了表面扰动。
增加了对Varjo XR-1混合现实(MR)耳机的支持。
增加了对仪表的SIDS和STARS可视化支持。
新的和更新的默认内容:
更新了Orbx开发的Randolph AFB(KRND)。
增加了洛克希德马丁民用多用途飞机单引擎(CUASE)飞机。
增加了洛克希德马丁涡轮螺旋桨教练机(TTA)飞机。
增加了F-35B和F-35C变种,其PBR纹理由IndiaFoxtEcho开发。
用IndiaFoxtEcho开发的PBR纹理更新了F-35A型号。
更新的F-22模型由IRIS仿真公司开发。
更新的C-130支持8.33千赫的间距。
将跑道表面纹理更新为4k PBR纹理。
更新了各种机场和土地级别的纹理。
更新了各种道路、铁路、河流、海岸线和尾迹纹理。
修复了不匹配的建筑纹理。
添加了一些额外的SpeedTree树类型和季节性变体。
添加了一个展示赛车场景功能的示例比赛场景。
增加了额外的道路交通模型。
修正了Maule飞机中不正确的光线映射。
更新的深海潜艇模型。
更新了几个模型以减少远距离闪烁问题。
更新滑行道标志使用PBR纹理。
改进了jetway模型和纹理。
修正了F-16A模型中缺少PBR纹理的几个部分。
增加了许多横跨全球的新地标性建筑。
遍布全球的各种机场。
增加了多种野生动物模型。
更新了空中交通管制塔台内部。
更新了各种效果值。

修复和改进:
提高了虚拟现实的性能。
调整了自动生成的建筑高度。
改进的车辆列表缓存加快了车辆选择和多人加载。
添加了用于打开设置用户界面屏幕的键盘快捷键。
现在可以在控件UI中按键名搜索控件绑定。
为以前仅具有切换命令的几个灯光控件添加了开/关/设置关键点事件。
修正了在某些情况下,GPS ILS标记会偏离的问题。
打开“保存方案”屏幕时,现在会生成默认方案名称。
现在可以将风景库项目拖到不同的位置。
现在可以在车辆选择屏幕中按类别对车辆进行分组。
修复了Pilot Records用户界面中的各种问题,包括翻页、扭曲图像和仅显示.bmp屏幕快照。
现在可以从启动屏幕启动SimDirector。
修复了损坏的exe.xml文件将阻止打开其他加载项.exe文件的问题。
修复了低分辨率显示器上出现的用户界面大小调整问题。
默认情况下,在回转模式下启用声音。这可以在声音设置用户界面中禁用。
增加了额外的直升机自动驾驶仪调谐功能。
人工智能实体现在可以在播放完一段录音后平稳地过渡到水平飞行。
现在,当语音通信处于活动状态时,将显示Infogen文本。
涡轮螺旋桨的固定环境力。
将默认控制模式更改为DirectInput。
更新机场灯光能见度。
修正了取消故障屏幕将值还原为0的问题。
打开故障屏幕不再暂停模拟。
时间预览、时间和季节屏幕现在合并在一起。
修复了在某些情况下启动屏幕错误提示转换结构化方案的问题。
修正了美国和墨西哥之间可见的边界线。
固定高度的东方明珠塔。
修正了在某些情况下导致较长桥梁与水相交的问题。
修复了在某些情况下导致桥段相互卡入的问题。
修复了机库建筑在某些情况下过大的情况。
更新码头,以防止大型船只停靠过于靠近海岸线。
修复了多个气象站的天气设置未按预期应用的各种问题。
修正了某些天气单位在启用混合公制/英制设置时无法转换为正确类型的问题。
改进了气象站之间的天气插值。
SimDirector中现在提供了导航图像。
在SimDirector中将“单位转换”下拉列表添加到其他数据类型。
修复了SimDirector预览窗口中长对象名的文本对齐问题。
在SimDirector中创建的风景对象中添加了NoAutogenSuppression和NoCrash标志。
修复了带有跪板、时间预览和导航视觉按钮的SimDirector按钮状态同步问题。
修复了在SimDirector中切换模式时所用场景时间未正确重置的问题。
修正了在某些情况下SimDirector附件屏幕无法正确更新的问题。
默认情况下按品牌和型号分组的已更新车辆用户界面以及已更新的列标题。
改进的镜头光斑逻辑。
减少高速公路交通沿路段消失的情况。
为高速公路交通改善桥梁和立交桥的处理。
改善HDR效果。
修正了导致PBR材料在黑暗条件下完全熄灭的问题。
增加了额外的高级Varjo耳机选项。
现在,在更改位置时可以正确处理平台高度。
改善了大型机场和周围地形之间的高度转换。
修复了将雾应用于面板纹理的问题。
修正了改变位置后云层高度不正确的问题。


修复和改进(仅限PROFESSIONAL PLUS):
修正了在某些情况下防止从录音中回放时应用武器损坏的问题。
CIGI的其他摄像头接口更新。
向SimDirector中的几个AI行为添加了额外的配置选项、描述和验证检查。
修正了被分配到战斗空中巡逻的实体失去高度的问题。
经过的场景时间现在显示在SimOperator中。
SimOperator现在提供导航图像。
向SimOperator添加了测量工具。
修正了导致不正确的空中巡逻高度处理的问题。


配置要求
根据官网消息,P3Dv5的配置要求为:
最低:
系统:Windows 10 1809版
处理器:      Quad Core @ 3.0 GHz
内存:4G
硬盘空间:50G,且C盘须至少有35G。
显卡视频存储器:4G
其他:需要DirectX 12
            Microsoft核心XML服务(MSXML)6.0
            Microsoft.NET框架4.8
         屏幕分辨率1920×1080及以上

推荐:
系统:Windows 10 1909版
处理器: Octa Core @ 3.7 GHz + (e.g. Intel Core i7/i9)
内存:16G DDR4/2666MHz +
硬盘空间:50G,且C盘须至少有35G。
显卡视频存储器:8G(例如2080ti)
其他:需要DirectX 12
            Microsoft核心XML服务(MSXML)6.0
            Microsoft.NET框架4.8
         屏幕分辨率1920×1080及以上由于可能出现翻译错误,所以在此我把官网的原文给放出来













_IFX 发表于 2020-4-15 10:57:12

第二个内存是不是显存.......
2080ti恐怕就劝退一大批人

航模哥 发表于 2020-4-15 11:57:47

你这内存是由显卡构成的?

wwhnc 发表于 2020-4-15 14:40:53

航模哥 发表于 2020-4-15 11:57
你这内存是由显卡构成的?

显存啊,兄弟

JustinJinYC 发表于 2020-4-15 14:56:38

_IFX 发表于 2020-4-15 10:57
第二个内存是不是显存.......
2080ti恐怕就劝退一大批人

https://www.prepar3d.com/system-requirements/
官网写的是computer memory啊

Kanade0730 发表于 2020-4-15 16:04:00

推荐8G啊,那我不期待了,坚守v4。

胡骢淅 发表于 2020-4-16 08:27:18

那么烧配置,买不起那么好的电脑:L

航模哥 发表于 2020-4-16 12:21:42

wwhnc 发表于 2020-4-15 14:40
显存啊,兄弟

你看清楚描述

ahahaha 发表于 2020-4-17 09:24:39

我亲测,把地景纹理调低其它拉到最大仍然流畅,本人配置i3-4170 RX570:huaji:

tootoomad 发表于 2020-4-17 12:44:05

升级不少,那就要升级显卡了,然后等机模 地景
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